Class | Description |
---|---|
CharacterEditor |
Class for the implementation of the ability to edit specs of the characters.
|
CharacterSelector |
Activity to select a Character from the 3 default ones,
or create up to 5 new ones.
|
ExpansionDetails |
The instantiate of the class that gets the node expansion order from the user.
|
FieldInformation |
Class to obtain the information of each field/terrain.
|
GameScreen |
Class with all the graphic implementations of the screen
in which the user will actually play.
|
LoadScreen |
Initial class
|
MainActivity |
Class that controls the whole main activity of the app.
|
SearchAlgorithms |
Class for the appropriate selection and process of each heuristic algorithm.
|
Tutorial |
Class for the creation and implementation of the main tutorial that pops when the
app is running for the first time, along with some images to show examples.
|
Enum | Description |
---|---|
GameScreen.MOVEMENT_CODES |