- MainActivity - Class in com.example.sulemaia.Activity
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Class that controls the whole main activity of the app.
- MainActivity() - Constructor for class com.example.sulemaia.Activity.MainActivity
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- mainActivity - Variable in class com.example.sulemaia.Adapter.MainActivityAdapter
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- MainActivity.ButtonActions - Class in com.example.sulemaia.Activity
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Class with the implementation of the buttons in the app.
- MainActivityAdapter - Class in com.example.sulemaia.Adapter
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Class implementation of the main activity adapter.
- MainActivityAdapter(Hashtable<Integer, ArrayList<LandItem>>, int, Activity) - Constructor for class com.example.sulemaia.Adapter.MainActivityAdapter
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Constructor of the main activity adapter.
- MainActivityAdapter.Item - Class in com.example.sulemaia.Adapter
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Class implementation for the recycler view.
- mainLand - Variable in class com.example.sulemaia.Model.CharacterItem
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- mainLayoutManager - Variable in class com.example.sulemaia.Activity.CharacterEditor
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- mainLayoutManager - Variable in class com.example.sulemaia.Activity.CharacterSelector
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- mainLayoutManager - Variable in class com.example.sulemaia.Dialog.CustomCharacterEditorDialog
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- MANHATTAN - Static variable in class com.example.sulemaia.Thread.ResolverAStarThread
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- MANHATTAN - Static variable in class com.example.sulemaia.Thread.ResolverFirstBestThread
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- mapValues - Variable in class com.example.sulemaia.Activity.GameScreen
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- mapValues - Variable in class com.example.sulemaia.Fragment.AStar
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- mapValues - Variable in class com.example.sulemaia.Fragment.FirstBest
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- mapValues - Variable in class com.example.sulemaia.Fragment.UniformCost
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- mapValues - Static variable in class com.example.sulemaia.Helper.Constants
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- measureMode - Variable in class com.example.sulemaia.Fragment.AStar
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- measureMode - Variable in class com.example.sulemaia.Fragment.FirstBest
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- measureMode - Variable in class com.example.sulemaia.Thread.ResolverAStarThread
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- measureMode - Variable in class com.example.sulemaia.Thread.ResolverFirstBestThread
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- Measures() - Constructor for class com.example.sulemaia.Fragment.AStar.Measures
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- Measures() - Constructor for class com.example.sulemaia.Fragment.FirstBest.Measures
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- message - Variable in class com.example.sulemaia.Dialog.SimpleInputDialog
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- message - Variable in class com.example.sulemaia.Dialog.SimpleOkDialog
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- moveCharacter(int, int) - Method in class com.example.sulemaia.Fragment.AStar
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Update the position and icon of the character once it moves.
- moveCharacter(int, int) - Method in class com.example.sulemaia.Fragment.FirstBest
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Update the position and icon of the character once it moves.
- moveCharacter(int, int) - Method in class com.example.sulemaia.Fragment.UniformCost
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For the update on the movement of the character, for logically and in the UI.
- moveCharacter(int, int) - Method in interface com.example.sulemaia.Interface.iAStar
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Declaration of the method to move the character, both logically and for the tree.
- moveCharacter(int, int) - Method in interface com.example.sulemaia.Interface.iFirstTheBest
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Declaration of the method to move the character, both logically and for the tree.
- moveCharacter(int, int) - Method in interface com.example.sulemaia.Interface.iUniformCost
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Declaration of the method to move the character, both logically and for the tree,
- MOVEMENT_CODES() - Constructor for enum com.example.sulemaia.Activity.GameScreen.MOVEMENT_CODES
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- mPattern - Variable in class com.example.sulemaia.Helper.Parser.DecimalDigitsInputFilter
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- MY_PERMISSIONS_REQUEST_READ_EXTERNAL - Static variable in class com.example.sulemaia.Helper.Constants
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