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fabAddCharacter - Variable in class com.example.sulemaia.Activity.CharacterSelector
 
fabDown - Variable in class com.example.sulemaia.Activity.GameScreen
 
fabLeft - Variable in class com.example.sulemaia.Activity.GameScreen
 
fabNext - Variable in class com.example.sulemaia.Activity.CharacterSelector
 
fabOk - Variable in class com.example.sulemaia.Activity.FieldInformation
 
fabRight - Variable in class com.example.sulemaia.Activity.GameScreen
 
fabUp - Variable in class com.example.sulemaia.Activity.GameScreen
 
father - Variable in class com.example.sulemaia.Model.HeuristicPathTree.Node
 
father - Variable in class com.example.sulemaia.Model.PathManualTree.Node
 
FieldInformation - Class in com.example.sulemaia.Activity
Class to obtain the information of each field/terrain.
FieldInformation() - Constructor for class com.example.sulemaia.Activity.FieldInformation
 
FieldInformation.ButtonActions - Class in com.example.sulemaia.Activity
Class for the implementation of the buttons.
fileDataUnFiltered - Variable in class com.example.sulemaia.Activity.MainActivity
 
filter(CharSequence, int, int, Spanned, int, int) - Method in class com.example.sulemaia.Helper.Parser.DecimalDigitsInputFilter
Filter to check for a correct pattern after the initial regex.
finalItem - Variable in class com.example.sulemaia.Activity.MainActivity
 
finalNameField - Variable in class com.example.sulemaia.Activity.CharacterSelector
 
finalX - Variable in class com.example.sulemaia.Activity.CharacterSelector
 
finalX - Variable in class com.example.sulemaia.Activity.GameScreen
 
finalX - Variable in class com.example.sulemaia.Fragment.AStar
 
finalX - Variable in class com.example.sulemaia.Fragment.FirstBest
 
finalX - Variable in class com.example.sulemaia.Fragment.UniformCost
 
finalY - Variable in class com.example.sulemaia.Activity.CharacterSelector
 
finalY - Variable in class com.example.sulemaia.Activity.GameScreen
 
finalY - Variable in class com.example.sulemaia.Fragment.AStar
 
finalY - Variable in class com.example.sulemaia.Fragment.FirstBest
 
finalY - Variable in class com.example.sulemaia.Fragment.UniformCost
 
finishGame() - Method in class com.example.sulemaia.Activity.GameScreen
When the game is finished, we deploy a message, and generate the url that creates the graphic tree on the git repository.
FIRST_BEST - Static variable in class com.example.sulemaia.Model.HeuristicPathTree
 
FirstBest - Class in com.example.sulemaia.Fragment
A simple Fragment subclass.
FirstBest() - Constructor for class com.example.sulemaia.Fragment.FirstBest
First Best Algorithm Constructor.
FirstBest.ButtonActions - Class in com.example.sulemaia.Fragment
Class to implement the button actions.
FirstBest.Measures - Class in com.example.sulemaia.Fragment
Class that implements the usage of either Manhattan o Euclidean measure methods for the algorithm to actually work.
FULL_FILE_IS_CORRECT - Static variable in class com.example.sulemaia.Helper.Parser
 
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