- fabAddCharacter - Variable in class com.example.sulemaia.Activity.CharacterSelector
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- fabDown - Variable in class com.example.sulemaia.Activity.GameScreen
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- fabLeft - Variable in class com.example.sulemaia.Activity.GameScreen
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- fabNext - Variable in class com.example.sulemaia.Activity.CharacterSelector
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- fabOk - Variable in class com.example.sulemaia.Activity.FieldInformation
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- fabRight - Variable in class com.example.sulemaia.Activity.GameScreen
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- fabUp - Variable in class com.example.sulemaia.Activity.GameScreen
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- father - Variable in class com.example.sulemaia.Model.HeuristicPathTree.Node
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- father - Variable in class com.example.sulemaia.Model.PathManualTree.Node
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- FieldInformation - Class in com.example.sulemaia.Activity
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Class to obtain the information of each field/terrain.
- FieldInformation() - Constructor for class com.example.sulemaia.Activity.FieldInformation
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- FieldInformation.ButtonActions - Class in com.example.sulemaia.Activity
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Class for the implementation of the buttons.
- fileDataUnFiltered - Variable in class com.example.sulemaia.Activity.MainActivity
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- filter(CharSequence, int, int, Spanned, int, int) - Method in class com.example.sulemaia.Helper.Parser.DecimalDigitsInputFilter
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Filter to check for a correct pattern after the initial regex.
- finalItem - Variable in class com.example.sulemaia.Activity.MainActivity
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- finalNameField - Variable in class com.example.sulemaia.Activity.CharacterSelector
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- finalX - Variable in class com.example.sulemaia.Activity.CharacterSelector
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- finalX - Variable in class com.example.sulemaia.Activity.GameScreen
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- finalX - Variable in class com.example.sulemaia.Fragment.AStar
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- finalX - Variable in class com.example.sulemaia.Fragment.FirstBest
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- finalX - Variable in class com.example.sulemaia.Fragment.UniformCost
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- finalY - Variable in class com.example.sulemaia.Activity.CharacterSelector
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- finalY - Variable in class com.example.sulemaia.Activity.GameScreen
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- finalY - Variable in class com.example.sulemaia.Fragment.AStar
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- finalY - Variable in class com.example.sulemaia.Fragment.FirstBest
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- finalY - Variable in class com.example.sulemaia.Fragment.UniformCost
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- finishGame() - Method in class com.example.sulemaia.Activity.GameScreen
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When the game is finished, we deploy a message, and generate the url
that creates the graphic tree on the git repository.
- FIRST_BEST - Static variable in class com.example.sulemaia.Model.HeuristicPathTree
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- FirstBest - Class in com.example.sulemaia.Fragment
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A simple Fragment
subclass.
- FirstBest() - Constructor for class com.example.sulemaia.Fragment.FirstBest
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First Best Algorithm Constructor.
- FirstBest.ButtonActions - Class in com.example.sulemaia.Fragment
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Class to implement the button actions.
- FirstBest.Measures - Class in com.example.sulemaia.Fragment
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Class that implements the usage of either Manhattan o Euclidean measure methods for the
algorithm to actually work.
- FULL_FILE_IS_CORRECT - Static variable in class com.example.sulemaia.Helper.Parser
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