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LandItem - Class in com.example.sulemaia.Model
Class to configure the information of a land item in the map.
LandItem(Button, int, Point) - Constructor for class com.example.sulemaia.Model.LandItem
Constructor to the land value.
lands - Variable in class com.example.sulemaia.Model.CharacterItem
 
landsColors - Variable in class com.example.sulemaia.Model.CharacterItem
 
landsCosts - Variable in class com.example.sulemaia.Model.CharacterItem
 
lastItemInTablePressed - Variable in class com.example.sulemaia.Activity.MainActivity
 
lastNode - Variable in class com.example.sulemaia.Model.HeuristicPathTree
 
lastX - Variable in class com.example.sulemaia.Thread.ResolverAStarThread
 
lastX - Variable in class com.example.sulemaia.Thread.ResolverFirstBestThread
 
lastX - Variable in class com.example.sulemaia.Thread.ResolverUniformCostThread
 
lastY - Variable in class com.example.sulemaia.Thread.ResolverAStarThread
 
lastY - Variable in class com.example.sulemaia.Thread.ResolverFirstBestThread
 
lastY - Variable in class com.example.sulemaia.Thread.ResolverUniformCostThread
 
LEFT - Static variable in class com.example.sulemaia.Activity.ExpansionDetails.ButtonActions
 
LEFT - Static variable in class com.example.sulemaia.Fragment.UniformCost
 
LEFT - Static variable in class com.example.sulemaia.Thread.ResolverAStarThread
 
LEFT - Static variable in class com.example.sulemaia.Thread.ResolverFirstBestThread
 
LEFT - Static variable in class com.example.sulemaia.Thread.ResolverUniformCostThread
 
lines - Variable in class com.example.sulemaia.Helper.GraphViz
Set made to avoid repetitions.
llItemsHolder - Variable in class com.example.sulemaia.Activity.MainActivity
 
loadBoard() - Method in class com.example.sulemaia.Activity.GameScreen
We load the board with the essential, initial and most important information, like the initial and final tile, information about any tile the user taps, and show the tutoria if its the fist time executing the app.
loadBoard() - Method in class com.example.sulemaia.Fragment.AStar
We load the pre-game board with information like the initial and final tile, we start the tutorial if its the first time executing the app, and finish the method.
loadBoard() - Method in class com.example.sulemaia.Fragment.FirstBest
We load the pre-game board with information like the initial and final tile, we start the tutorial if its the first time executing the app, and finish the method.
loadBoard() - Method in class com.example.sulemaia.Fragment.UniformCost
Load the board with the initial information, like initial and final coordinates, and check if its the first time running the app so we can show the tutorial.
LoadScreen - Class in com.example.sulemaia.Activity
Initial class
LoadScreen() - Constructor for class com.example.sulemaia.Activity.LoadScreen
 
lpw - Variable in class com.example.sulemaia.Activity.FieldInformation
 
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