- LandItem - Class in com.example.sulemaia.Model
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Class to configure the information of a land item in the map.
- LandItem(Button, int, Point) - Constructor for class com.example.sulemaia.Model.LandItem
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Constructor to the land value.
- lands - Variable in class com.example.sulemaia.Model.CharacterItem
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- landsColors - Variable in class com.example.sulemaia.Model.CharacterItem
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- landsCosts - Variable in class com.example.sulemaia.Model.CharacterItem
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- lastItemInTablePressed - Variable in class com.example.sulemaia.Activity.MainActivity
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- lastNode - Variable in class com.example.sulemaia.Model.HeuristicPathTree
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- lastX - Variable in class com.example.sulemaia.Thread.ResolverAStarThread
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- lastX - Variable in class com.example.sulemaia.Thread.ResolverFirstBestThread
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- lastX - Variable in class com.example.sulemaia.Thread.ResolverUniformCostThread
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- lastY - Variable in class com.example.sulemaia.Thread.ResolverAStarThread
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- lastY - Variable in class com.example.sulemaia.Thread.ResolverFirstBestThread
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- lastY - Variable in class com.example.sulemaia.Thread.ResolverUniformCostThread
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- LEFT - Static variable in class com.example.sulemaia.Activity.ExpansionDetails.ButtonActions
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- LEFT - Static variable in class com.example.sulemaia.Fragment.UniformCost
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- LEFT - Static variable in class com.example.sulemaia.Thread.ResolverAStarThread
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- LEFT - Static variable in class com.example.sulemaia.Thread.ResolverFirstBestThread
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- LEFT - Static variable in class com.example.sulemaia.Thread.ResolverUniformCostThread
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- lines - Variable in class com.example.sulemaia.Helper.GraphViz
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Set made to avoid repetitions.
- llItemsHolder - Variable in class com.example.sulemaia.Activity.MainActivity
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- loadBoard() - Method in class com.example.sulemaia.Activity.GameScreen
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We load the board with the essential, initial and most important
information, like the initial and final tile, information about
any tile the user taps, and show the tutoria if its the fist
time executing the app.
- loadBoard() - Method in class com.example.sulemaia.Fragment.AStar
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We load the pre-game board with information like the initial and final tile, we
start the tutorial if its the first time executing the app, and finish the method.
- loadBoard() - Method in class com.example.sulemaia.Fragment.FirstBest
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We load the pre-game board with information like the initial and final tile, we
start the tutorial if its the first time executing the app, and finish the method.
- loadBoard() - Method in class com.example.sulemaia.Fragment.UniformCost
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Load the board with the initial information, like initial and final coordinates, and
check if its the first time running the app so we can show the tutorial.
- LoadScreen - Class in com.example.sulemaia.Activity
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Initial class
- LoadScreen() - Constructor for class com.example.sulemaia.Activity.LoadScreen
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- lpw - Variable in class com.example.sulemaia.Activity.FieldInformation
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