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P

Parser - Class in com.example.sulemaia.Helper
Class for the correct parsing of the txt that the user tries to load into de app.
Parser() - Constructor for class com.example.sulemaia.Helper.Parser
 
Parser.DecimalDigitsInputFilter - Class in com.example.sulemaia.Helper
The regrex formula to control the nodes weights that can written down by the user.
pathColor - Variable in class com.example.sulemaia.Fragment.AStar
 
pathColor - Variable in class com.example.sulemaia.Fragment.FirstBest
 
pathColor - Variable in class com.example.sulemaia.Fragment.UniformCost
 
PathManualTree - Class in com.example.sulemaia.Model
Whole class for the creation of the tree that belongs to the manual gameplay (i.e.: when the game is not running with automatic algorithms like A*, Uniform Cost or BestCost.
PathManualTree(PathManualTree.Node) - Constructor for class com.example.sulemaia.Model.PathManualTree
Initialize a graphViz tree with an initial node received by parameter, which is the anchor.
PathManualTree.Node - Class in com.example.sulemaia.Model
Public class that contains all the attributes of the node that corresponds to a Manual Tree (Different from a Heuristic Tree Node).
pos - Variable in class com.example.sulemaia.Adapter.CharacterSelectorAdapter.ButtonActions
 
position - Variable in class com.example.sulemaia.Activity.CharacterEditor
 
position - Variable in class com.example.sulemaia.Model.GameLandItem
 
position - Variable in class com.example.sulemaia.Model.LandItem
 
posX - Variable in class com.example.sulemaia.Model.HeuristicPathTree.Node
 
posY - Variable in class com.example.sulemaia.Model.HeuristicPathTree.Node
 
PREF_KEY_FIRST_START - Static variable in class com.example.sulemaia.Helper.Constants
 
PREF_KEY_FIRST_START_CHARACTER_EDITOR - Static variable in class com.example.sulemaia.Helper.Constants
 
PREF_KEY_FIRST_START_CHARACTER_SELECTOR - Static variable in class com.example.sulemaia.Helper.Constants
 
PREF_KEY_FIRST_START_EXPANSION_DETAILS - Static variable in class com.example.sulemaia.Helper.Constants
 
PREF_KEY_FIRST_START_FIELD_INFORMATION - Static variable in class com.example.sulemaia.Helper.Constants
 
PREF_KEY_FIRST_START_GAME_SCREEN - Static variable in class com.example.sulemaia.Helper.Constants
 
PREF_KEY_FIRST_START_MAIN_ACTIVITY - Static variable in class com.example.sulemaia.Helper.Constants
 
PREF_KEY_FIRST_START_UNIFORM_COST_SCREEN - Static variable in class com.example.sulemaia.Helper.Constants
 
putNodesInfo(EditText) - Method in class com.example.sulemaia.Fragment.AStar
Method to be able to show the weight of each node in the graphic tree.
putNodesInfo(EditText) - Method in class com.example.sulemaia.Fragment.FirstBest
Method to be able to show the weight of each node in the graphic tree.
putNodesInfo(EditText) - Method in class com.example.sulemaia.Fragment.UniformCost
Method to be able to show the weight of each node in the graphic tree.
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