- Parser - Class in com.example.sulemaia.Helper
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Class for the correct parsing of the txt that the user tries
to load into de app.
- Parser() - Constructor for class com.example.sulemaia.Helper.Parser
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- Parser.DecimalDigitsInputFilter - Class in com.example.sulemaia.Helper
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The regrex formula to control the nodes weights that can written down by the user.
- pathColor - Variable in class com.example.sulemaia.Fragment.AStar
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- pathColor - Variable in class com.example.sulemaia.Fragment.FirstBest
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- pathColor - Variable in class com.example.sulemaia.Fragment.UniformCost
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- PathManualTree - Class in com.example.sulemaia.Model
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Whole class for the creation of the tree that belongs to the manual
gameplay (i.e.: when the game is not running with automatic algorithms
like A*, Uniform Cost or BestCost.
- PathManualTree(PathManualTree.Node) - Constructor for class com.example.sulemaia.Model.PathManualTree
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Initialize a graphViz tree with an initial node received by parameter,
which is the anchor.
- PathManualTree.Node - Class in com.example.sulemaia.Model
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Public class that contains all the attributes of the node that corresponds
to a Manual Tree (Different from a Heuristic Tree Node).
- pos - Variable in class com.example.sulemaia.Adapter.CharacterSelectorAdapter.ButtonActions
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- position - Variable in class com.example.sulemaia.Activity.CharacterEditor
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- position - Variable in class com.example.sulemaia.Model.GameLandItem
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- position - Variable in class com.example.sulemaia.Model.LandItem
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- posX - Variable in class com.example.sulemaia.Model.HeuristicPathTree.Node
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- posY - Variable in class com.example.sulemaia.Model.HeuristicPathTree.Node
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- PREF_KEY_FIRST_START - Static variable in class com.example.sulemaia.Helper.Constants
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- PREF_KEY_FIRST_START_CHARACTER_EDITOR - Static variable in class com.example.sulemaia.Helper.Constants
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- PREF_KEY_FIRST_START_CHARACTER_SELECTOR - Static variable in class com.example.sulemaia.Helper.Constants
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- PREF_KEY_FIRST_START_EXPANSION_DETAILS - Static variable in class com.example.sulemaia.Helper.Constants
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- PREF_KEY_FIRST_START_FIELD_INFORMATION - Static variable in class com.example.sulemaia.Helper.Constants
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- PREF_KEY_FIRST_START_GAME_SCREEN - Static variable in class com.example.sulemaia.Helper.Constants
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- PREF_KEY_FIRST_START_MAIN_ACTIVITY - Static variable in class com.example.sulemaia.Helper.Constants
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- PREF_KEY_FIRST_START_UNIFORM_COST_SCREEN - Static variable in class com.example.sulemaia.Helper.Constants
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- putNodesInfo(EditText) - Method in class com.example.sulemaia.Fragment.AStar
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Method to be able to show the weight of each node in the graphic tree.
- putNodesInfo(EditText) - Method in class com.example.sulemaia.Fragment.FirstBest
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Method to be able to show the weight of each node in the graphic tree.
- putNodesInfo(EditText) - Method in class com.example.sulemaia.Fragment.UniformCost
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Method to be able to show the weight of each node in the graphic tree.