- end_graph() - Method in class com.example.sulemaia.Helper.GraphViz
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Adds a instruction to end the tree
- endTree() - Method in class com.example.sulemaia.Model.HeuristicPathTree
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GraphViz URL ending part for the graphic tree.
- endTree() - Method in class com.example.sulemaia.Model.PathManualTree
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We have to manually end the tree, again, so the nodes wont be displayed in
an incorrect order on the graphic implementation.
- etCost - Variable in class com.example.sulemaia.Adapter.CharacterEditorAdapter.Item
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- etFieldName - Variable in class com.example.sulemaia.Activity.FieldInformation
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- etItemMap - Variable in class com.example.sulemaia.Model.GameLandItem
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- etName - Variable in class com.example.sulemaia.Activity.CharacterEditor
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- EUCLIDIANA - Static variable in class com.example.sulemaia.Thread.ResolverAStarThread
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- EUCLIDIANA - Static variable in class com.example.sulemaia.Thread.ResolverFirstBestThread
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- ExampleInstrumentedTest - Class in com.example.sulemaia
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Instrumented test, which will execute on an Android device.
- ExampleInstrumentedTest() - Constructor for class com.example.sulemaia.ExampleInstrumentedTest
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- ExampleUnitTest - Class in com.example.sulemaia
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Example local unit test, which will execute on the development machine (host).
- ExampleUnitTest() - Constructor for class com.example.sulemaia.ExampleUnitTest
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- exists(PathManualTree.Node) - Method in class com.example.sulemaia.Model.PathManualTree
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Method to check if the node already exist as a child, so we wont repeat nodes,
or even that we have the chance to change it to another father to correct the
flow of the tree.
- expandedNodes - Variable in class com.example.sulemaia.Thread.ResolverAStarThread
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- expandedNodes - Variable in class com.example.sulemaia.Thread.ResolverFirstBestThread
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- expandedNodes - Variable in class com.example.sulemaia.Thread.ResolverUniformCostThread
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- expandInDirection(String, int, int, HashSet<HeuristicPathTree.Node>) - Method in class com.example.sulemaia.Thread.ResolverAStarThread
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Method to expand a node in all directions, following the expansion order set by the user,
making sure the expansion is possible, rather for map access, or limitations by the user.
- expandInDirection(String, int, int, HashSet<HeuristicPathTree.Node>) - Method in class com.example.sulemaia.Thread.ResolverFirstBestThread
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Method to expand a node in all directions, following the expansion order set by the user,
making sure the expansion is possible, rather for map access, or limitations by the user.
- expandInDirection(String, int, int, HashSet<HeuristicPathTree.Node>) - Method in class com.example.sulemaia.Thread.ResolverUniformCostThread
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check if the direction in which the node is trying to be expanded is available or has any limitations.
- ExpansionDetails - Class in com.example.sulemaia.Activity
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The instantiate of the class that gets the node expansion order from the user.
- ExpansionDetails() - Constructor for class com.example.sulemaia.Activity.ExpansionDetails
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- ExpansionDetails.ButtonActions - Class in com.example.sulemaia.Activity
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Implementation of the functions of the buttons.
- expansionOrder - Variable in class com.example.sulemaia.Activity.ExpansionDetails
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- expansionOrder - Variable in class com.example.sulemaia.Fragment.AStar
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- expansionOrder - Variable in class com.example.sulemaia.Fragment.FirstBest
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- expansionOrder - Variable in class com.example.sulemaia.Fragment.UniformCost
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- expansionOrder - Variable in class com.example.sulemaia.Model.PathManualTree
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- expansionOrder - Variable in class com.example.sulemaia.Thread.ResolverAStarThread
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- expansionOrder - Variable in class com.example.sulemaia.Thread.ResolverFirstBestThread
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- expansionOrder - Variable in class com.example.sulemaia.Thread.ResolverUniformCostThread
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