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canPass - Variable in class com.example.sulemaia.Model.CharacterItem
 
cbIsFinal - Variable in class com.example.sulemaia.Activity.FieldInformation
 
cbIsInitial - Variable in class com.example.sulemaia.Activity.FieldInformation
 
cbSelect - Variable in class com.example.sulemaia.Adapter.CharacterEditorAdapter.Item
 
cbSelect - Variable in class com.example.sulemaia.Adapter.CharacterSelectorAdapter.Item
 
cell - Variable in class com.example.sulemaia.Activity.FieldInformation
 
cell_x_Pos - Variable in class com.example.sulemaia.Activity.FieldInformation
 
cell_y_Pos - Variable in class com.example.sulemaia.Activity.FieldInformation
 
cellPos - Variable in class com.example.sulemaia.Activity.FieldInformation
 
character - Variable in class com.example.sulemaia.Activity.GameScreen
 
character - Variable in class com.example.sulemaia.Fragment.AStar
 
character - Variable in class com.example.sulemaia.Fragment.FirstBest
 
character - Variable in class com.example.sulemaia.Fragment.UniformCost
 
characterAdapter - Variable in class com.example.sulemaia.Activity.CharacterEditor
 
characterAdapter - Variable in class com.example.sulemaia.Activity.CharacterSelector
 
CharacterEditor - Class in com.example.sulemaia.Activity
Class for the implementation of the ability to edit specs of the characters.
CharacterEditor() - Constructor for class com.example.sulemaia.Activity.CharacterEditor
 
CharacterEditor.ButtonActions - Class in com.example.sulemaia.Activity
Implementation if the actions depending on the button tapped.
CharacterEditorAdapter - Class in com.example.sulemaia.Adapter
Class implementation for the edition of the character.
CharacterEditorAdapter(CharacterItem, int, Activity) - Constructor for class com.example.sulemaia.Adapter.CharacterEditorAdapter
Constructor of the character editor.
CharacterEditorAdapter.Item - Class in com.example.sulemaia.Adapter
 
characterIcon - Variable in class com.example.sulemaia.Activity.GameScreen
 
characterIcon - Variable in class com.example.sulemaia.Fragment.AStar
 
characterIcon - Variable in class com.example.sulemaia.Fragment.FirstBest
 
characterIcon - Variable in class com.example.sulemaia.Fragment.UniformCost
 
characterIcons - Static variable in class com.example.sulemaia.Helper.Constants
 
characterItem - Variable in class com.example.sulemaia.Adapter.CharacterEditorAdapter
 
CharacterItem - Class in com.example.sulemaia.Model
Implementation class for the Character item.
CharacterItem(int, String, String) - Constructor for class com.example.sulemaia.Model.CharacterItem
Constructor of the character.
characterItems - Variable in class com.example.sulemaia.Adapter.CharacterSelectorAdapter
 
characters - Variable in class com.example.sulemaia.Activity.CharacterSelector
 
charactersConstant - Static variable in class com.example.sulemaia.Helper.Constants
 
characterSelected - Variable in class com.example.sulemaia.Activity.CharacterSelector
 
CharacterSelector - Class in com.example.sulemaia.Activity
Activity to select a Character from the 3 default ones, or create up to 5 new ones.
CharacterSelector() - Constructor for class com.example.sulemaia.Activity.CharacterSelector
 
CharacterSelector.ButtonActions - Class in com.example.sulemaia.Activity
Class to implement the actions related to each button.
CharacterSelectorAdapter - Class in com.example.sulemaia.Adapter
Class implementation for the character selector.
CharacterSelectorAdapter(iCharacterSelected, ArrayList<CharacterItem>, int, CharacterSelector) - Constructor for class com.example.sulemaia.Adapter.CharacterSelectorAdapter
Constructor of the character selector.
CharacterSelectorAdapter.ButtonActions - Class in com.example.sulemaia.Adapter
Class for the implementation of the buttons.
CharacterSelectorAdapter.Item - Class in com.example.sulemaia.Adapter
Class that implements the recyclerview.
children - Variable in class com.example.sulemaia.Model.HeuristicPathTree.Node
 
children - Variable in class com.example.sulemaia.Model.PathManualTree.Node
 
code - Variable in class com.example.sulemaia.Activity.FieldInformation
 
code - Variable in class com.example.sulemaia.Adapter.MainActivityAdapter.Item
 
code - Variable in class com.example.sulemaia.Model.GameLandItem
 
code - Variable in class com.example.sulemaia.Model.LandItem
 
codes - Variable in class com.example.sulemaia.Activity.CharacterSelector
 
codes - Variable in class com.example.sulemaia.Activity.GameScreen
 
codes - Variable in class com.example.sulemaia.Fragment.AStar
 
codes - Variable in class com.example.sulemaia.Fragment.FirstBest
 
codes - Variable in class com.example.sulemaia.Fragment.UniformCost
 
color - Variable in class com.example.sulemaia.Activity.FieldInformation
 
color - Variable in class com.example.sulemaia.Adapter.MainActivityAdapter.Item
 
color - Variable in class com.example.sulemaia.Model.GameLandItem
 
color - Variable in class com.example.sulemaia.Model.LandItem
 
colors - Variable in class com.example.sulemaia.Activity.CharacterSelector
 
colors - Variable in class com.example.sulemaia.Activity.GameScreen
 
colors - Variable in class com.example.sulemaia.Fragment.AStar
 
colors - Variable in class com.example.sulemaia.Fragment.FirstBest
 
colors - Variable in class com.example.sulemaia.Fragment.UniformCost
 
com.example.sulemaia - package com.example.sulemaia
 
com.example.sulemaia.Activity - package com.example.sulemaia.Activity
 
com.example.sulemaia.Adapter - package com.example.sulemaia.Adapter
 
com.example.sulemaia.Dialog - package com.example.sulemaia.Dialog
 
com.example.sulemaia.Fragment - package com.example.sulemaia.Fragment
 
com.example.sulemaia.Helper - package com.example.sulemaia.Helper
 
com.example.sulemaia.Interface - package com.example.sulemaia.Interface
 
com.example.sulemaia.Model - package com.example.sulemaia.Model
 
com.example.sulemaia.Thread - package com.example.sulemaia.Thread
 
Constants - Class in com.example.sulemaia.Helper
A very old class in which we have a static, pre-coded map that was used to do initial tests.
Constants() - Constructor for class com.example.sulemaia.Helper.Constants
 
contentFile - Variable in class com.example.sulemaia.Activity.CharacterSelector
 
contentFile - Variable in class com.example.sulemaia.Activity.GameScreen
 
contentFile - Variable in class com.example.sulemaia.Fragment.AStar
 
contentFile - Variable in class com.example.sulemaia.Fragment.FirstBest
 
contentFile - Variable in class com.example.sulemaia.Fragment.UniformCost
 
context - Variable in class com.example.sulemaia.Activity.FieldInformation.ButtonActions
 
context - Variable in class com.example.sulemaia.Dialog.SimpleInputDialog
 
context - Variable in class com.example.sulemaia.Dialog.SimpleOkDialog
 
context - Variable in class com.example.sulemaia.Helper.TapTargetHelper
 
cost - Variable in class com.example.sulemaia.Model.HeuristicPathTree.Node
 
cost - Variable in class com.example.sulemaia.Model.PathManualTree.Node
 
Create() - Method in class com.example.sulemaia.Helper.TapTargetHelper
Creation of the tap target helper, with specific graphic characteristics.
createDotTree(int) - Method in class com.example.sulemaia.Model.HeuristicPathTree
Method for the creation of the whole dot-language tree depending of what heuristic algorithm is being executed at the moment.
createTable(int[][]) - Method in class com.example.sulemaia.Activity.GameScreen
We create the whole map with buttons so later on you can tap on each tile and get important information about it.
createTable(int[][]) - Method in class com.example.sulemaia.Activity.MainActivity
We create the whole set of buttons that is actually the table for view and game; also we set the letters and numbers for the first column and row.
createTable(int[][]) - Method in class com.example.sulemaia.Fragment.AStar
The creation of the table with each tile as a text view and letters and numbers for the first column and row.
createTable(int[][]) - Method in class com.example.sulemaia.Fragment.FirstBest
Creation of all the tiles as text views, and the first row and column containing letters and numbers.
createTable(int[][]) - Method in class com.example.sulemaia.Fragment.UniformCost
The creation of the table with each tile as a text view and letters and numbers for the first column and row.
CreateWithIcon(Drawable) - Method in class com.example.sulemaia.Helper.TapTargetHelper
The same method as the last one, but with an icon; Deprecated.
CustomCharacterEditorDialog - Class in com.example.sulemaia.Dialog
Class to create dialogs to edit information about the characters.
CustomCharacterEditorDialog() - Constructor for class com.example.sulemaia.Dialog.CustomCharacterEditorDialog
 
CustomCharacterInfoDialog - Class in com.example.sulemaia.Dialog
Class to create dialogs with specific information on each character.
CustomCharacterInfoDialog() - Constructor for class com.example.sulemaia.Dialog.CustomCharacterInfoDialog
 
cvCard - Variable in class com.example.sulemaia.Adapter.DialogCharacterEditorAdapter.Item
 
cvImage - Variable in class com.example.sulemaia.Adapter.CharacterEditorAdapter.Item
 
cvImage - Variable in class com.example.sulemaia.Adapter.CharacterSelectorAdapter.Item
 
cvImage - Variable in class com.example.sulemaia.Adapter.DialogCharacterEditorAdapter.Item
 
cvImage - Variable in class com.example.sulemaia.Adapter.DialogCharacterInformationAdapter.Item
 
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